(1) Each VGM must meet the following specifications:
(a) the random number selection process shall conform to an acceptable random order of occurrence and uniformity of distribution as defined by the department;
(b) any variable data, e.g., location name, shall not reside on conventional ROM storage devices that contain game programs;
(c) the game program must not interfere in any way with expected random play;
(d) all electronic meters must be eight digits in length except those used for tracking currency which must be ten digits in length;
(e) for each game title played, the paytable must be prominently displayed and understandable to the player;
(f) poker, keno, bingo, or video line game programs submitted for approval on or after October 1, 2003 and all multigame programs must comply with ARM 23.16.1920;
(g) prominently displays the message "Promptly Redeem Your Win Tickets – Tickets Void After 48 hours" when the printing of a cash ticket voucher is initiated;
(h) the duration of a game title shall be the period of play for a game authorized under Title 23, chapter 5, part 6, MCA, starting with the utilization of the first random number and ending with the last utilized random number; and
(i) paytables must be static and displayed in a form that is readable and clearly defined prior to the start of the game.
(2) A VGM may have software that includes but is not limited to the following:
(d) optional features to include but not be limited to:
(iii) hold and discard;
(e) program name.
(3) Unattended or auto-play is prohibited except for free games initiated by or as a result of a trigger game.
(4) Notwithstanding any other rule to the contrary, on or after June 30, 1997, the image or images projected on each VGM shall not simulate, in part or in whole, an illegal gambling device or enterprise.